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If an object sends an instant message to a user, RadegastSpeech does not read the text. It appears onscreen, but there is no audio. This needs to be fixed, as there are some objects in Second Life that send instant messages to players to cut down on local chat usage.
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Description
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If an object sends an instant message to a user, RadegastSpeech does not read the text. It appears onscreen, but there is no audio. This needs to be fixed, as there are some objects in Second Life that send instant messages to players to cut down on local chat usage. |
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